Interview with Artist Guy Veryzer

Interview with Artist Guy Veryzer 

Guy Veryzer-051 CroppedI met Guy Veryzer last year in New York through our mutual friends, Wendy and Brian Froud, while attending their exhibition at Animazing Gallery. This past fall we were in NYC again launching the Pathways to Faery app and Guy so kindly let us crash his apartment to hold a meeting. I knew Guy was an artist, but this was the first time I actually had a chance to see his artwork up close and in person for an extended period of time. Not only did Guy have a wonderful collection of art displayed on every wall, but there was Wendy drinking out of one of his signature mugs as we discussed future projects. She proudly showed off her mug to me with such a sweet and kind admiration for Guy. They both go way back and truly honor the artist in each other. Guy’s work is a beautiful collection of imaginative work from another time and day gone by that is so distant from our own culture yet so close as the Greek and Minoan ages were the most civilized and cultured of their time. Many similarities can be found, but somehow their era always came across to me as more magical and definitely more mythical. Guys work embodies just that. From the Gods to their dramatic plays. Those time periods heavily represented a great theatrical air and Guy has tuned into that and has created pieces that you would believe came straight from an archaeological dig.

Guy has been an artist since he was a young boy. He began painting at an early age and won his first scholarship at the age of 12. He attended Crandbrook Art Academy and studied at the Center for Creative Studies Collage of Art and Design in Detroit, Michigan. While his passion is ceramics, Guy is an artist of all talents including;  hand modeling, acting, and illustrating. He has been commissioned for companies such as the Village Voice, Calvin Klein and Bloomberg Magazine. Recently, he was in the Peaceable Kingdom show at the Watson McRae Gallery NYC.

Interview with Ceramic Artist Guy Veryzer

IMG_0995

 

 

Design Team
Guy Veryzer – Ceramic Artist

 

 

BBPC:
How would you best describe your job title?

GV:
Archeologist of the imagination, or simply: artist, or ceramic artist, or Renaissance Guy (…or maybe just indecisive?) It would be nice to just say; I am a Creative.

BBPC:
How long have you been excavating/sculpting and what inspired you to choose this life path?

guy in studio 2009GV:
I have been an artist since childhood, going to art classes since I was 8 years old, winning my first painting scholarship at age 12… the kinds of style and imagery I create now, began to evolve at age 17*, when I started my first year of art college.
* I skipped high school and took the GED, to escape from bullying.

Both my parents were artists, my father, Robert Veryzer, was a watercolor painter and a brilliant automotive designer at GM, involved in the design of the classic early Corvette, and my mother was a wonderful weaver, lace and basket maker. So art seemed a natural progression, not necessarily a logical life choice.

BBPC:
I love how you use the word “excavate” to describe what you do. Can you elaborate on why you prefer that word over sculpting or throwing?

Memaid install w pillarsGV:
When I talk about excavation it’s because to me these seem like ancient artifacts from some other world. But then I asked myself, “Why am I creating them and not digging them up?” The answer that came to me was, what if this is a very ancient civilization that predates ours, BUT still exists, exists in a parallel universe to ours, so the artifacts have to be recreated/excavated into on to this plain of reality.

As I imagine it, this other world is an unspoiled one, of air, earth and water where the various spirit beings: angels, mermaids/men, and animals are much more about psychic energies then earthly desirers. Is this my little fantasy, a creative illusion, maybe, but anything is possible.

IMG_0992Brian and Wendy Froud were viewing the collection of my work some years ago, and I was telling them (sounding a bit frustrated) that very often people looking at my works first response is, saying they reminded them of Greece or Mexico or somewhere. Brian staunchly asserted, “No, your images are much more ancient then that, they are the originals, that contributed to the collective unconscious, and other cultures all were influenced by after…”  So blame it all on Brian Froud, or praise him.

BBPC:
As you create art pieces that have a central ancient theme reminiscent of Greek or Minoan cultures, can you explain the fascination and what led you on that journey?

IMG_1714

Peggy Midener’s boxes

GV:
The magical and brilliant artist Peggy Midener was my painting teacher at CCS (Center for Creative Studies Collage of Art & Design, Detroit, MI) and to this day is a major influence with her imagination, whimsy and unique views on ancient civilizations, that I am sure led me to my view of my art as windows and touchstones to other worlds, rather then simply objects.

Also, I was very influenced by my friendship with her daughter, Wendy (Midener) Froud.

BBPC:
Besides history, has there been any artists that have influenced your work? 

GV:
Now and for decades, I have been influenced and inspired by three generations of staggeringly gifted fantasy artists: Wendy, Brian, and their son, Toby Froud and Peggy Midener (Wendy’s mother – my painting teacher).

DSCN0976Wendy and I met in our first semester of art collage in Detroit, Michigan when we were both 17 years old and have been best friends ever since. And I suspect in pervious lives. Wendy has influenced my life and my art immeasurably. And I influenced her right back.

BBPC:
Do you reflect back on any historical books for ideas and if so, what book would you suggest to view has the most imagery for these time periods?

100_8466GV:
Mary Renault’s many wonderfully imagined and vivid novels of ancient Greece and Alexander were a very big influence in putting images in my head with words, and also Fairy tales of all kinds.

With art books, books about The Pre-Raphaelites who referenced medieval and accident myths in their paintings, especially, Edward Burne-Jones, and art books of ancient Egyptian, Greek, Babylonian art, etc.

BBPC:
When you sit to excavate, can you describe your ideal setting? For example: do you have music playing, if so what kind or artist, what kind of drink do you have next to you and what are the tools that are a must for you to have on your desk? Any favorite tools?  

100_8492GV:
Well, in the studio that I share space in we generally have NPR playing all day (which is how I get all my news and information), and I am addicted to ice coffee (made with espresso) I just bought a new drafting chair with a vinyl seat (easy to wipe clay off). None of which sounds very magical…but grounding, and of course I have the spirits of all my clay animals and creatures all around me, they are very happy and encouraging, which sounds a bit twee, but just look at them!

BBPC:
Where do you begin when you start a project, whether one of your own or a commissioned project (do you draw/sketch, meditate, what gets you into that mental place)?

100_8851GV:
All of those tools are utilized in the process, but my favorite meditation is focusing brush in hand and starting with a first line and following where it leads me. It’s an adventure to see where it goes, how the composition and images create themselves, find their life.

For example, for the recent Peaceable Kingdom show, at the Watson McRae Gallery, I created three pieces related to the title theme, which relates to my little other world, so that made it easy. But taking the man riding on the giant bird in the pedestal bowl as an example, I didn’t do any preliminary drawing, I felt I wanted to do something with a bird and after focusing/meditating on the space of the bowl that was going to be decorated, I just let the brush lead me to discover the images. That way it feels magic, and that’s how I feel it is excavating this other world.

BBPC:
What kind of medium(s) do you work with?

IMG_1828GV:
With ceramics I work with red or white stoneware high fire clay, and black and white under glazes to paint the decoration. And then various glazes; clear, sea foam, cobalt…

I also do mixed media fantasy collages (also windows to other worlds) working with collect images from magazines and books…cutting and assembling images by hand rather then Photoshop (not that I don’t enjoy Photoshop)…and creating frames that are part of the pieces with found objects and collage images as well.

BBPC:
What tools are your most necessary tools that you personally need in order to excavate? 

HAND W GLOBE 72DPI copy

Guy hand modeling

GV:
My hands are my most important tools, after my imagination. And as I have been a professional hand model for many years, it is a challenge; I wear surgical gloves most of the time, which can be a bit of a handicap. Also constantly used is my turntable, for rotating pieces as I paint them, and bamboo brushes.

 

 

BBPC:
Do you use a potter’s wheel for any of your pieces? If so, do you prefer the electric or manual wheels?

IMG_1842GV:
I prefer the electric wheel for throwing, we had pedal wheels in school, and I find it hard to manage the foot and the hand…. focusing on what both hands and the clay are doing is a challenge enough for me.

Centering the clay is a kind of spiritual practice, because, as in life, once the clay is centered, you can bring it up to form whatever you want and have it be balanced… I need constant practice in centering in clay and life.

BBPC:
What are the steps beyond your excavating process?

IMG_1738GV:
I throw sections, bowls, bases, cups, after they dry enough to leather hard, they have to be trimmed (also on the wheel), and then I sculpt handles and relief creatures and animals, assemble all the parts with slip to bind them. Then a low firing, a bisque fire to a very hard but porous state. On to the decorating and glazing, then they are fired a second at a high temperature. It is a process that has a rhythm, and takes some time.

BBPC:
Do you have any tips that you can share with us that you have found that help you in excavating?

GV:
Embrace your mistakes, use them, learn with them! Remind yourself, that art is a journey of mistakes and serendipity… a continuous road with no wrong turns, just unexpected corners you turn to move forward with one destination: discovery!

BBPC:
You create so many beautiful pieces such as mugs, figures, vessels, candleholders and more. Which one is your favorite to create?

100_8707

 

GV:
Whatever piece I am working on is usually my favorite that day, because it’s the newest discovery…the newest puzzle to solve. Part of the excavation process is theorizing the meanings, stories and uses of each piece, just the way an archeologist does…I don’t create with a message, I interpret the meanings or myths after fact.

 

 

BBPC:
What is your most popular piece?

GV:
With small pieces, Mermaid and Merman mugs are very, very popular. And the handled cat mugs. With larger pieces, the mystic pedestal bowls.

BBPC:
You just had a show in December. How hard is it to get ready for a show and do you have any shows coming up?

100_9023GV:
I think each show is different, as I said earlier; the recent Peaceable Kingdom show was a good theme for my works, which made the creating easier.

But staying on track with not only getting the artwork completed on time, but also getting materials the gallery needs for publicity; bio/résumé, statement, photos to them as well, and then there is the inventory, agreements, insurance and packing and shipping as well.

BBPC:
What is your favorite and/or most difficult part about excavating and starting a new piece?

100_8693GV:
Starting. Starting anything is difficult…sometimes, you just have to stop thinking, and start making, and it comes, getting your mind and fears and distractions out of your way.

A cheat I use, is telling myself, I’ll just do this for five minutes…or even one minute, but once your start; you’re on your way.

BBPC:
Do you have any words of wisdom for an aspiring artist like yourself?

GV:
Well, learning how to deal with the business of art is very, very important, and I wish they had taught us that at collage, I am trying to catch up, which is hard when really just want to create!

DSCN0971Also an exhibition is not an end in itself, just another step. And each new piece is another step.

And don’t be in a hurry. I constantly remind my self there is no deadline except mine.
(And the one for this interview)

BBPC:
Isn’t that the truth! Deadlines seem to always be driving us artists. Well, thank you for a wonderful interview. This is the first ceramic interview we have conducted and I very much enjoyed every second of it. 

HHR

***

You can stay connected with Guy Veryzer at the following links:

Website
Etsy
Vision Ventures in the Arts

Don’t miss BBP Creation’s upcoming interviews:
Thursday, January 24th – English Actress/Singer/Dancer Maxine Fone
Thursday, January 31st – American Artist Sharlet Bartholomew
Thursday, February 7th – English Artist David Wyatt

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and download our apps at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with Artist/Sculptress Rosa Grueso of Nenúfar Blanco

1. MeIt is a cool and blustery winter day here in Nevada. A storm is brewing as I sit and work on the interview with Artist and Sculptress, Rosa Grueso of Nenúfar Blanco of Barcelona, Spain. Nenúfar Blanco is Spanish for White Water Lily, which you will come to soon find out along with Rosa’s association with it and her work.

On a day like today, with the wind howling outside my window and the skies darkening from the approaching snow storm, that is when I miss the summer days. Especially the evenings just at twilight. I can identify with the White Water Lily and where I might find one on a warm, humid summer night. The soft green glow of the lightening bugs and the flapping of dragonfly wings over a pond with tall grassy reeds all around. That is when I come to imagine and dream of what Rosa sees flying about the lilies. When you see her work you’ll know why. From fairies, to mermaids, to nymphes – Rosa’s art captures the fairies of long ago.  She is a self-taught artist and gains a lot of inspiration from the Pre-Raphaelite painters as well as from other artists and books. Her work is in private collections around the world including the Orkney Faerie Museum in Scotland and in the short film “El Alquimista” by The Green Catcher Project. She has two published books on Etsy;  ”Learn to make polymer clay fairies with Nenúfar Blanco” and “Making fairy wings with Nenúfar Blanco.” Rosa’s work has a great deal of fairy magic sprinkled onto it as I’m sure you’ll soon come to realize.

Interview with Artist/Sculptress Rosa Grueso of Nenúfar Blanco

captured

 

Nenúfar Blanco

Design Team
Rosa Grueso – Doll Artist and Sculptress

 

BBPC:
How would you best describe your job title?

3. Me_taking_pictures_to_dollRG:
Doll Artist / Sculptress

BBPC:
How long have you been sculpting?

RG:
I’ve been sculpting since 2005 and I started selling my work in January 2006.

BBPC:
Your company name is Nenúfar Blanco. Here it translates to White Water Lily- is that the same in Spanish? Why did you choose that name for your company? 

NarwhaleRG:
Yes, the meaning of Nenúfar Blanco in English is White Water Lily.

Water lilies have always been one of my favorite flowers, which I have always related to nymphs, fairies and other nature spirits.

I love water lilies because they are eerie plants that are deeply rooted in cold and stagnant waters, growing in shady locations with adverse living conditions but even so, its flowers are beautiful, bright and they convey serenity and pureness… just as my sculptures, they all are delicate and melancholic creatures with strong hidden passions beneath the apparent calm.


BBPC:
Being a self-taught artist, what inspired you to begin this journey?

RG:
Since I can remember I have always been very creative, as a child I loved to create illustrated diaries, write short poems, make paper dolls, etc… Handling and playing with modelling clay always brought me a feeling of calm and inner satisfaction, it was like meditating at a very early age!

OLYMPUS DIGITAL CAMERAI started making one-of-a-kind polymer clay dolls in 2005, when I discovered, while surfing the Internet, a sculpture called Frog Kisses by the artist Tanya Marriott, when seeing it I felt a great emotion that carried me to the world I had imagined since child. At that moment I knew that I had to pursue a life in art, specifically in doll art.

BBPC:
When you sit to sculpt, can you describe your ideal setting? For example: do you have music playing, if so what kind or artist, what kind of drink do you have next to you and what are the tools that are a must for you to have on your desk?

2. StudioRG:
Music is very important to me, I always use my headphones to isolate myself from the world, even being alone at home. I love to listen antique music from mediaeval, renaissance and baroque periods, celtic music or even relaxing sounds of nature while I sculpt.

I prefer working in the evenings and late night, I’m just not a morning person…

Lighting is essential to sculpting since my dolls are very tiny. Incense and a cup of herbal tea are always next to me.

BBPC:
Where do you begin when you start a project, whether one of your own or a commissioned project (do you draw/sketch, meditate, what gets you into that mental place)?

RG:
I am constantly daydreaming and thinking of new dolls, at night when I’m in bed, I like to sketch ideas that popped into my head during the day. Here is where a project starts.

BBPC:
Do you have a preference between working with polymer or paper clay and what are the benefits/downfalls of each?

OLYMPUS DIGITAL CAMERARG:
I do prefer working with polymer clay because you can achieve more realism and details for tiny dolls. My favourite brand is Fimo which I’ve been using for the past four years. In my first years of making dolls I was working with Prosculpt, which I think it is a great clay, easier to condition and with a beautiful texture and colour once baked, but I quit using it because the breakages were very frequent, mostly in small delicate parts as fingers. I rediscovered Fimo which is a clay with lots of amazing tones that can be blended nicely and once baked it’s very strong.

Though I like polymer clay I always had a love-hate relationship with it, I am often worried about its possible toxicity. So I searched for a non-toxic air drying clay. I discovered Paper Clay and I like it because it is made from all natural ingredients, it’s odorless and very easy for modelling, I like the feel of damp and dirt in my hands when sculpting and the paper texture instead of the rubber smell and oily synthetic texture of the polymer clay.

I think Paper Clay is better for large dolls and that’s why I use it for my busts.

BBPC:
What tools are your most necessary tools that you personally need in order to sculpt? 

RG:
The most necessary tools for me are a modelling wooden stick that I have used since my very first dolls, a needle for making tiny details and an Xacto knife for sculpting/carving.

BBPC:
Can you briefly describe your process for how you create a character from start to finish (the actual compilation, armature wire etc.)?

WIPRG:
I start making the wire armature and the head, then I bake the head and paint the face features before continue with the body, this is why, in this stage, I’m able to see the own personality of every doll. I inset the head in the armature and play with it for some minutes, until I decide the final pose of the body. Yes, I play with the doll armature! ;)

Once the doll is completely sculpted and baked I paint it with Genesis oil paints and apply the hair.

For their costumes and details I use recicled vintage fabrics and little treasuries that I collect in the woods and seashore. This is always one of my favourite parts!

BBPC:
What is your favorite hair to use on your dolls?

MoiraRG:
My favourite hair to use on my dolls is natural hair, sheep or alpaca, rather than synthetic and I like to choose for my dolls natural/earth colours dyed by myself.

BBPC:
Where do you find inspiration before designing a new piece?

RG:
My work is mainly inspired by Faerie Realm and Nature for which I feel a beautiful attraction, but other of my influences is the aesthetics of the Pre-Raphaelite painters. I’m fascinated by those long red-haired languid muses!

Movies, literature, music, walking through the woods and daydreaming too much is also a big source of inspiration.

BBPC:
You have designed clay busts, polymer dolls and fairy nursery babies. Which do you get asked to design the most and which is your favorite to sculpt?

RG:
The most I get asked to design are polymer clay fairies, and they are also my favourite to sculpt!4. Shortfilm

BBPC:
Each of your pieces is a one-of-a-kind (OOAK) and you do not replicate any piece. Do you only sell your work online or do you attend shows and can someone commission you to design a specific piece?

Baby

RG:

I only sell my work online through my Etsy Shop. I’m not currently attending shows because I do not usually have stocked dolls to show, they sells very quickly!

Yes, I accept commissions and I do my best to create a special doll for each customer!

 

 

BBPC:
I love all of your work, but I am intrigued by your wings. I purchased your book on creating faery wings and was thrilled to see the detailed step-by-step images and text explaining your process. How did you come up with this technique and what pitfalls should other artist be aware of when creating such delicate accessories?

wings

Making Fairy Wings with Nenúfar Blanco ebook on Etsy. Also available in Spanish

RG:
My goal is making fairy wings as realistic as possible.

I came up with these techniques just observing closely wings of insects. I am constantly thinking of new techniques and looking for new materials to get the effect I want for my fairy wings.

My advices for newbie artists that want to make realistic fairy wings are:  Use materials such as wires, fabrics and so, in the same scale as your doll, for example, if you sculpt a very tiny and delicate fairy and then you make wings with huge wires, this will completely ruin your creation, and do not use excessively beads, rhinestones or colours that you wouldn’t find in nature, it would give a very artificial look to your fairy.

BBPC:
Your book is very detailed and shows many different types of wings. Which would you say is by far the most difficult of the wings to make?

IllaidRG:
I think the wings that I teach in my book are all pretty simple and the materials needed are very easy to get.

Maybe, the most difficult, is when creating large butterfly wings with lots of tiny veins, for this kind of wing, I use a very thin wire and lots of patience is required.

BBPC:
Do you have a favorite piece that you have parted with?

RG:
A favourite piece by me, maybe it would be the sixth doll I made. A white winged sleeping fairy. When I finished her and took her in my hands, I was very impressed, at some point I thought I saw her breathing! I said to myself: “Hey, how did you do this???” She’s not perfect, but I feel so proud when I see her.

BBPC:
What artist has been your biggest influence in the direction you have gone in as an artist?

OLYMPUS DIGITAL CAMERA

 

RG:
There are so many sculptors and dollmakers that inspire me but I especially love the art of Anna Brahms, I adore her lovely fairytale characters. I also admire Forest Rogers, I feel so moved by her creations, always so elegant, beautiful and delicate with a classical appearance. And of course, Wendy Froud, I am blown away by her work and I wish I could attend one of her workshops someday!

BBPC:
What is your favorite part about sculpting or character creation?
RG:
My favourite part is sculpting the head, and also the last stage, when giving the final touches such as applying hair, making the costume and adding details, that’s when the doll comes to life and I realize that does not have nothing to do with what I had imagined. Often, a pleasant surprise to me.

BBPC:
What is the most difficult part about sculpting or character creation?

RG:
For me, the most difficult part about sculpting are the arms and hands.

The pose of the arms and hands can express as much as does a face, so it is important to achieve a natural and realistic pose, that’s something I find difficult,  working on such a small scale. I work hard everyday to improve that.

OLYMPUS DIGITAL CAMERA

BBPC:
Do you have any words of wisdom for an aspiring artist like yourself?

RG:
Make things that you love, don’t just make something because it is popular and you think it will sell. Take the best photos of your work possible, with online selling your pictures are the only way potential customers get acquainted with your work.

Listen to your instincts and follow your dreams. Keep making art, the more you work the better your skills will be. Never get discouraged and please, memorize this beautiful word: Perseverance!

BBPC:
Rosa, thank you so much for opening up to us. What a great interview! Thank you, thank you, thank you. I’ll be waiting patiently to see your next sculpture on Etsy!

HHR

***

Note – The content has not been changed to stay true to the interviewee and their Spanish terminology and grammar.

You can stay connected with Rosa Grueso at the following links:

Website
Etsy
Facebook
Blog
Twitter
Flickr

Don’t miss BBP Creation’s upcoming interviews:
Thursday, January 17th – American Artist Guy Veryzer
Thursday, January 24th – English Actress/Singer/Dancer Maxine Fone
Thursday, January 31st – American Artist Sharlet Bartholomew

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with Artist/Jewelry Designer Jason of England

Ah, the new year has begun and I’m well rested and ready to tackle 2013 with a vengeance. This will be a great year for us all and to start off the new year I’m thrilled to bring you our first amazing interview with Jason of England. I’ve been interviewing so many wonderful artists for the past few months and I’m sure you’ll agree with me that after you read Jason’s interview he will definitely stick with you long after you are through as so many of our other artists have done. He is a unique artist that is very in-tune with himself and the universal powers that exist all around us. So, sit back, grab a hot cup of tea and enjoy!

Last year we spent a few months in a small village in Dartmoor, UK. While there I had the pleasure of running into Jason and his partner Ruth pretty much daily as we walked or dropped our children off at school. We finally officially met at a Gypsy Story telling one evening over a cup of very hot soup. Initially he reminded me of a viking that had just stepped out of the past, but after speaking with him and seeing his jewelry, it isn’t just the look of him, but he really does exude a very old Nordic soul presence. Just as intriguing as the interview you are about to read, Jason is every bit as captivating and fascinating in person. He pours that mystical energy into every piece he creates and it radiates throughout all of his work.

Runes of Elfland

Jason has been a gold/silversmith and jeweler for over 15 years. He has traveled the world and pulls from within and his Nordic/British ancestry to create his beautiful and enchanting pieces of work. Jason specializes in oak leaves, runes and wedding/handfast rings. His work has been featured in the book Runes of Elfland, by Ari Berk and Brian Froud and although he mostly works on private commissions, if you are lucky enough to be in the village of Chagford, UK, you can see some of his work for sale at the Artisan.


 

Interview with Artist/Jewelry Designer Jason of England

 

Jason of England

Design Team
Jason Ofengland – Gold/Silversmith and Jeweler

 

 

BBPC:
How would you describe your job title?

J of E:
Heathen Runic Goldsmith/Silversmith Jewellery Designer/maker

BBPC:
How long have you been an artist?

J of E:
I’ve been a silver/goldsmith for 15 years, but have considered the way one lives ones life to be a potential art form, and have lived it as such for a good 25 or more.

BBPC:
Do you call and consider yourself a gold/silversmith, jeweler or both?

J of E:
All three.

Ogham

BBPC:
Do you solely work with gold and silver as your medium or do you work with other metals or wood?

J of E:
In terms of metal I use mostly Gold and Silver, but also bronze. I do use wood; I have a large piece of Bog Oak, from which I shape small cabochons to set instead of jewels, particularly on Thor’s Hammers, as oak is Thor’s tree, and the bog oak was alive long ago when Thor was at the height of his powers and popularity.  I also make Ogham charms, which incorporate one of twenty indigenous woods, that I gather locally, and were used by the Druids. Each has its own magical energy.

BBPC:
How much do you pull from your own background and ancestry, being Nordic/Briton, when it comes to creating your work?

J of E:
Oh a great deal. Roots are very important to me; the power conveyed through the shapes and symbols used by Nordic/Briton cultures is the driving force behind almost all I do.

BBPC:
Were a lot of traditions passed down to you in terms of a Rune, Runic Formula or a Bindrune or was this a path you chose and learned from another? 

J of E:
I spent 13 years travelling the Earth, soaking up and delving into many cultures and spiritualities, from Bedu muslims, Indonesian cannibals to the Dali Lama. Then a chance encounter led me to a pow wow in the interior of Canada, a truly heart opening experience. The lady, a First Nations elder, sat with me and told me many things about the afterlife, great Spirit, energy and magic. It was profound, and I soon became involved in Shamanism back in England. But I had a calling from within, pan culturalism was not a deep enough connection, then one day, on the wild moors beneath bare trees, roaring in the wind…I don’t know where it came from, but I felt a great surge within me, and bellowed out the name ODIN into the storm, and I was home. I felt the presence of One Eye empowering me. Everything fell into place. Now, He and Freyja goddess of Rune magic guide and teach me in an almost constant dialogue.

Mjollnir (Thor’s hammer)

BBPC:
You have a specific kind of style in your jewelry. Is that mostly your design or was it inspired by the Celts and other ancient designs?

J of E:
Apart from the Thor’s Hammers, which are the traditional shapes worn by Northern Europeans for millennia, the designs are all mine, though inspired by the ancients. I like to use hand tools only, and no chemicals. This limits what can be achieved, but I feel the limitation is what gives my work its authentic feel. It’s been described as looking as though its been ‘dug up’ and that’s a compliment from my point of view.

BBPC:
Where do you begin when you start a project, whether it be a piece you decided to create or a commissioned project?

J of E:
I find inspiration comes in flashes, especially for commissions ( 90% of my work is commissions).  Like lightning lighting up an object on a dark night. Momentary, but leaving a striking image. It usually occurs whilst I’m in communication with the client, or I rune with the deep to find what’s right for them. There’s very little preliminary design work on paper, it’s all in my mind. Though I like to write down Runes that come to me, especially when creating Bind Runes, as they must appear aesthetically balanced, to hold the power correctly.

Wedding/handfast rings

BBPC:
Can you explain your process in terms of focus, meditation, creation and how you complete or end the process of this specific and sacred kind of jewelry creation?

J of E:
Lets take Wedding/Handfasting rings as an example; I wait for the day that I feel the Ond (power/chi/energy) is flowing strong for the couple. When I feel it, I head into the workshop with enough time to complete the process in one sitting. Whilst focusing on the couple on a kind of Jungian soul level throughout, I cut both rings from the same piece of metal, then those two pieces undergo each stage of the making process together, sitting together on the anvil etc rather than one ring then the other.  I feel this mirrors the people themselves, going through life together, hand in hand, evolving. Finally they are quenched in water that I collect from a spring atop a sacred hill each Samhain. Then gently polished, and lightly bound by a silken thread.  It’s an uplifting experience to make these rings of Love, its my favourite part of my job, and I always think it an honour.

BBPC:
When you begin to physically create your project, can you describe your setting on the moor? For example: What does your studio/workspace look like, do you have music playing, if so what kind or artist, what kind of drink do you have next to you and what are the tools that are a must for you to have at your workbench? 

J of E:
I have a granite barn that sits upon a field with a sacred Ogham grove of twenty magical trees, around a standing stone. The barn looks toward the high moor and the Bronze Age settlement at the base of Kes tor. Inside the barn is my workshop, it’s somewhat dungeon- like in there. Swords axes and animal skulls adorn the walls, it’s my Viking hall. Also there are many mighty barbells and dumbells, as heavy weight training is my other passion.  I have a bony and formidable black cat who lives, semi-wild at the barn. Soft, or to give him his alter ego name Blackthorn. He’s very important, as he keeps my lap warm. Music; only silence when doing magical commissions, music brings forth emotions and memories which would corrupt the feed from the Deep. I listen to Beowulf being read when creating for fun. Tools; Swiss Valorbe files, rectangular cut 2 is my fave. But there are perhaps 10/12 tools at least, all of which are essential to create any piece. Oh, and I drink tea, Earl Grey (with a hobnob biscuit).

BBPC:
What is the difference between Oghams and Runes? Are their energies different?

J of E:
Oghams are codes used to carry information. Magical and mundane. They are each a symbol of one of twenty British/Irish trees, each tree having individual magical/teaching attributes, as well as being part of the cyclic process of creation. They are of the Druids.

Runes are rather more direct in their essence, they are not a code, but can be seen as pictographic. Or, on a more quantum level, as the shapes that make up the matrix that is the fabric of reality. Runes and Oghams each reflect the personality of the cultures and peoples they bloomed in. Oghams, I feel are about understanding, Runes, about getting things done.

Ogham

Runes

 

 

 

 

 


BBPC:
Some people would consider your specific Runic work a religious type of work or even mistake it with witchcraft. How would you describe the religious aspect of your work to those that do not know anything about runes?

J of E:
I would say its spiritual rather than religious, as there is no dogma in the northern tradition. No priests or holy books. It is not by proxy, but by direct communication with the Gods.

BBPC:
Can you explain the difference between Bindrune and a Runic Formula or script?

J of E:
A bindrune is a word or name in runes, or a runic formula that has been arranged, one rune on top of the next, to create a single glyph.

A runic formula is where a runic spell is condensed down to a set of individual runes, each representing a whole specific power rather than a phonetic sound as with a mere letter.

Bindrune

Runic Formula

 

 

 

 

 


BBPC:
How would you describe your specific role in the creation of your jewelry, as it seems as though you are a vessel connecting people to a higher power? Do you place a name on that higher power or energy you are touching or do you leave that up to the owner of the jewelry to decipher?

J of E:
I would call the power ‘the great all’ or which ever name of the God’s or Goddess’ I was working with. The place I meet them, and many other types of entity, I call Otherworld. My role? Never thought about it. It’s a bit of a calling I guess. It’s certainly more of a motivation for me than the fiscal.

One of Jason’s specialties, Oak leaves

BBPC:
Some people say that a Talisman is supposed to be created by the person it is to be used for and then when the goal of the Talisman is achieved it should be destroyed. When you create a Talisman for another, how do you feel about creating it for them and do you agree with destroying it, especially to a person who just loves the look of the Talisman as an object of beauty and to wear it solely as a piece of jewelry?

J of E:
There is no rule as to whether one should or should not create a talisman for another. Talismans have been created by Volva’s and  Vardlokkurs (Warlocks) wise women and Cunning Men to help and the local populace for countless millennia. It’s up to the maker not to connect themselves to the piece, then the one whome it is for must blooden it. Put their blood upon the runes of the talisman in a ceremony, to make the connection and bring it to life.  When its purpose has come to pass, which they do, one can indeed bury or burn it, as a mark of respect. Though this is very much individual choice. I did bury a life changing talisman once, and 9 years later it mysteriously came back to me. So perhaps it wasn’t the right thing to do.

BBPC:
I personally love this Runic wedding rings set. Can you explain what is different that you do when creating a wedding band set for a couple? Is there a specific Runic Formula you use or does the couple specify a meaning they would like to have etched into the ring that you in turn use a Bindrune customized for them?

J of E:
Some couples have specific wishes and rune requests. Whilst others leave it to me entirely, though often it is a dialogue between us that decides it. There are though specific Handfasting/marriage, love and relationship runes.

BBPC:
With your Runic wedding rings, you talk about it being accompanied by a “spell.” In the US, the word “spell” takes on a negative connotation and is mainly associated with witchcraft. While this is not the case, can you explain the basis of what the spell is for and what kind of “magical” properties it bestows upon the couple? 

J of E:
Well, witchcraft is not necessarily negative, for many centuries it was the only means of healing and of understanding the ebb and flow of life, and a way of profoundly connecting with nature. Many of the modern worlds problems are a direct result of losing that connection and reverence for the earth. My ‘spell’ though, accompanies many of my talismanic works. It is optional, but recommended: The Bloodening;  When I create the Runes into the metal, my intention, which is all important, is that they are ‘activated’ for the one they’re created for, though not yet ‘alive’. On receiving the talisman, one would choose a suitable time and place that feels right, it’s up to the individual where and when.  Then call upon whichever powers one feels drawn to, empowered by, to witness, as you speak your name and intention for the runes purpose. Then you draw blood by pricking a finger or using a blade, howsoever you wish, and from where you wish, but the sacrifice is important;  rub the blood into the Runes as you speak your intention for them. This brings them to life and the DNA connection means the talisman works only for the Bloodener. Then say KA! Firmly. This means ‘it is done, I have taken responsibility’  With marriage rings there is the option to put both parties blood on both rings. Also recommended by me.

Blooden’d wedding rings

BBPC:
Runes, Runic Formulas and Bindrunes all possess a certain amount of energy. Can you explain what that force is to a layman and which one would you say has the greatest energy associated with it?

J of E:
The power is Love, the material of the multiverse, of existence. The Runes are the weave of that material, each with its own pattern and function, the power behind each however is limitless.

BBPC:
I believe that when you create a piece of art, your soul or being intertwines with the piece and a little of you stays with that object forever, especially when it is a 3 dimensional piece. You specifically embody or direct energy into your pieces. Do you feel you give life to your jewelry and does it take a little piece of you with it?

Jason as “The Sage” in The Faery Oracle

J of E:
I once modelled for Brian Froud,  for a book/card set, The Faery Oracle. I am the Sage in those cards. The lady who wrote the book, Jessica Macbeth had ‘the sight’ she told me I must detach my personal energy from the magical pieces I make, in order for their power to flourish, and me not to become drained. I took her advice and became adept at this. My vision and creativity is in my work, but not my personal soul energy.

BBPC:
What is your favorite part about designing jewelry?

J of E:
The connection to my roots. To the ‘source’. Sometimes I pick a person and tune in to them, then design what I intuit they would love. A muse if you like. That tuning in, and getting it right, I love that. I also take great joy from adding beauty to the world.

BBPC:
What is the most difficult part about designing jewelry?

J of E:
Fortunately, I’m struggling to think of one.

Three Hares

BBPC:
Do you have any words of wisdom for an aspiring artist like yourself looking to work with ancient runes? 

J of E:
Give yourself and your blood to the Gods. Learn to protect yourself magically. Be confident and of bold Heart, for madness awaits the weak-minded who merely dabble. It is not a path for fiscal reward only, nor for aesthetics. You will know in your very bones if its right for you.

BBPC:
Thank you Jason for such a fantastic and intriguing interview. I had no idea the depth to which you go to in creating a piece. What insight and understanding into the Runic work you have shared with us all. You are a true craftsman and artist at his best.  

HHR

***

Note – The content has not been changed to stay true to the interviewee and their British terminology and grammar.

You can keep up with Jason of England at the following links:
Jason Of England
Facebook – Fan page
Facebook – Personal page

Don’t miss BBPC’s upcoming interviews:
Thursday, January 10th – Spanish Artist Rosa Grueso
Thursday, January 17th – American Artist Guy Veryzer

(American Artist EJ Taylor has been moved back to February 2013)

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with Artist Álvaro Herranz of Fuego Fatuo

So, how did I find Spanish artist Álvaro Herranz? That solely goes to my friend Sarah Froud (which ironically Álvaro is a huge fan of Brian and Wendy Froud’s work). I was on Facebook about a year ago and Sarah had posted one of Álvaro’s baby faeries as a favorite of hers on Etsy. I immediately followed the link to see his work and saw that that item had sold. I then favorited him on Etsy and sat back waiting for him to release more baby faeries.

Fast forward to October 2012 – I was perusing Etsy when I checked my favorites and low and behold Álvaro had two baby faeries for sale. I purchased one and contacted him immediately for an interview. Since then I have purchased a few more of his pieces and absolutely love each and every one of them. Each one has such life and character that even my children believe they are real. His unique work makes him stand out and shine on his own. Álvaro is a young amazing artist and one to keep an eye on as he has a long career ahead of him.

Álvaro is a self-taught artist that has had a love for fantasy and magic since childhood. He began drawing at a young age and is currently an art student in Barcelona, Spain. In 2009, he started creating OOAK fantasy dolls and sculptures. He works under the name Fuego Fatuo, which translates to Will O’ the Wisp. He was heavily inspired by nature, the faerie realm and the work of Brian and Wendy Froud, Paul Kidby, Tony DiTerlizzi and Jean-Baptiste Monge. Currently, Álvaro is working on the book, El Cuaderno Crepuscular (The Twilight Notebook) with illustrator Raúl Guerra. Look for his premiere collection of fantasy resin BJD (ball and joint dolls), which will be released in late 2013 for preorder.

Interview with Artist Álvaro Herranz of Fuego Fatuo

 

Fuego Fatuo

Design Team
Álvaro Herranz– Sculptor

 

BBPC:
How would you describe your job title?

AH:
I don’t like to call myself an artist as the word “art” is too much imprecise and broad of a meaning for me. I’d rather call myself a sculptor and creature designer.

BBPC:
How long have you been an artist?

AH:
I’ve always loved drawing and making things, but I seriously started making fantasy sculptures and creatures about three years ago, in October 2009.

BBPC:
Your company name is Fuego Fatuo. What does that translate to in English and why did you choose that name for your company?

AH:
Fuego Fatuo translates to Will O’ the Wisp.

I’ve always liked the figure of the Will O’ the Wisp as mischievous, not necessarily evil beings, that mark places where there are old graves or buried treasures and mislead walkers in the night.

I also like them because they are located somewhere between the edges of fantasy/paranormal entities and natural phenomenon with no known scientific explanation, which could be related somehow to what I search for when I create fantasy creatures.

BBPC:
What inspired you to become a sculptor?

AH:
I have been drawing fantasy creatures since I was a small kid in order to give shape to all those fantasies inside this half-mad head of mine, but then came a moment in which 2D wasn’t enough for me. I needed so give them a more realistic dimension. I needed all those faeries and weird creatures to exist beyond the paper and found a way to make that possible through sculpture.

 

 

BBPC:
What genre would you say your work falls into?

AH:
I suppose it would fit well into the fantasy genre.

BBPC:
When you sit to sculpt, can you describe your ideal setting? For example: do you have music playing, if so what kind or artist, what kind of drink do you have next to you and what are the tools that are a must for you to have on your desk?

AH:
The most important thing is that the room must be tidy and there must be good light. All other things are incidental.

I don’t have any particular music I listen to or other similar requirements when I work. I usually listen to whatever is on the radio or the TV. I sometimes listen to CDs, but there isn’t any concrete artist or type of music while I sculpt. It just depends on what I would like to listen to in that moment. Other times I listen to TV series (I don’t really watch them, just listen while I work) or shows.

BBPC:
Where do you begin when you start a project, whether one of your own or a commissioned project?

AH:
I usually draw a fast non-detailed frontal sketch of the creature, the size and what the sculpture will be. I draw some lines marking what will be the wire armature inside the sculpt in order to have an actual reference for its size.

BBPC:
What medium(s) do you work in when you sculpt?

AH:
I mainly use polymer clay. My favourite brand is probably Prosculpt. In larger creatures, though, I also use Magic Sculpt, a kind of two component epoxy putty.

BBPC:
Can you briefly describe your process for how you create a character from start to finish?

AH:
It is difficult to answer as it depends a lot on the character, but usually I start with an idea, then make a frontal sketch of the creature and draw some lines marking what will be the wire armature inside the sculpt. Then I add the polymer clay and sculpt it. Finally, I paint it and add all the details such as hair, wings, or clothes. I really find it difficult to describe it “briefly” Lol.

BBPC:
I love all of your work, but my favorite are your babies. How did you come up with the idea of creating such tiny sculptures?

AH:
Two years ago I took part in my first event in Barcelona where I had a booth and sold my creations. I had the intuition that most of my sculptures were going to be too expensive for the average person attending the event. I started making babies because they are simpler and take less time to make than more complex creatures, which allow me to sell them for more affordable prices. Still, I made them because I thought they’d be cute and funny, of course!

Many people know me for my baby faeries and many other artists have made baby faeries before me and many will continue to make them after me. Fae babies are as original as human babies. I wouldn’t like to be pigeonholed into that kind of character, but people insists commissioning them! Lol

BBPC:
Can you tell us a bit about your new book, Cuaderno Crepuscular, with Raul Guerra?

AH:
El Cuaderno Crepuscular (The Twilight Notebook) is a book I’ve been working on since 2011 with my illustrator friend and colleague Raúl Guerra. It will be kind of a field guide or encyclopedia about magical creatures including illustrations and pictures of the creatures in their habitats (using realistic sculpture and photography as a tool for doing that, always avoiding photo-collage or photo-manipulation). It will also follow a story about a traveler around Europe in search of those creatures, but you will have wait to know more about the project!

BBPC:
Is there a release date set for your book and will it be available in English?



AH:
There isn’t any release date yet. At first the book will be only available in Spanish, but we hope it can also be released in English in the future.

BBPC:
What artist has been your biggest influence in the direction you have gone as an artist?

AH:
A lot of artists have influenced my vision about the faerie world since I was a little child, but I would say Brian and Wendy Froud have always been the biggest influence in the direction I have gone as a sculptor. Artists like Alan Lee, Tony DiTerlizzi, Jean Baptiste-Monge, Paul Kidby and many more have been a big influence too, of course.

BBPC:
What is your favorite part about sculpting or character creation?

AH:
I think it probably is finishing a sculpture! Lol

I really like the feeling when I look at a sculpture after many hours of working on it and I see a new character finished. It makes me feel it’s been worth the effort and the time to bring it to life.

BBPC:
What is the most difficult part about sculpting or character creation?

AH:
It always depends on the creatures, but I usually don’t like sculpting feet and hands. Especially if the creature has more than two of each!

BBPC:
Do you have any words of wisdom for an aspiring artist like yourself?

AH:
Work, work, work! I would like to tell all aspiring artists to keep working even if they are not inspired. Many hours are needed to improve, every day if possible, even if that means you won’t be able to see your friends as often as you would like, as “creation” is not always as wonderful and beautiful as it might be seen from the outside. A lot of work is needed, and you can often feel disappointed, but it is worth the effort.

Another important thing is to search for references. Not only art references (which are very important too) but also natural ones, especially if you are interested in creature design. To create a fantasy creature it is very important to know how actual creatures move. How their bodies work, how they live and why they are the way they are. Taking reality into account will allow you to give it real dimension.

Finally, to be an artist you need to be self-critical and to have a few good friends (artists if possible) be able to criticize your work without anyone being upset or offended. You need to know what you are not doing well if you want to improve!

BBPC:
Álvaro thank you for such a wonderful interview and good luck on your book, BJD and your upcoming shows!

HHR

***

You can keep up with Álvaro at the following links:
Fuego Fatuo
Etsy

Flickr
DeviantArt
Facebook

Upcoming Events:
1st Lovely Market: Toy Factory (December 15, 2012 – Barcelona, Spain)

Don’t miss BBPC’s upcoming interviews:
Thursday, January 3rd – English Gold & Silversmith Artist Jason of England
Thursday, January 10th – Spanish Artist Rosa Grueso
Thursday, January 17th – American Artist Guy Veryzer

(American Artist EJ Taylor has been moved back to February 2013)

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with Artist Maddie Chambers on her miniature “Bag End” from The Lord of the Rings

I stumbled upon Artist Maddie Chambers blog site a few years ago while searching for “hobbit” related images for a project. While I sat studying every picture she posted on the unbelievable tiny hobbit dwelling, I read Maddie’s blog from beginning to end on how she had created such a fantastic piece of art and the time consuming detail she put into it. From designing the carpet and printing it on cotton to making minute realistic food out of fimo to being her own electrician and adding warm lighting and fire in the fire places, Maddie captured every possible detail in her homage to J.R.R Tolkien, Peter Jackson and Alan Lee. While taking her own artistic license to adjust some of the rooms according to the limited size and space she was working with, she kept with the spirit of the The Lort of the Rings and created a magical miniature escape into the world of Bilbo Baggins and Bag End.

While Maddie took Art GCSE in school, her final career took her in a much different direction. Surprisingly, she currently works in IT support fixing computers and servers. Yet, her creativity comes through with her miniature dwellings and love of playing electric and acoustic guitar. While her miniature hobbit dwelling can be found all over the web she has also designed a miniature mouse tree house inspired by Jill Barklem’s Brambly Hedge books and has plans on recreating a miniature scene from Harry Potter. The miniature Bag End dwelling from The Lord of the Rings now resides and is on display in Australia with the Proudfoot foundation.

 

Miniature “Bag End” from
The Lord of the Rings
Design Team
Maddie Chambers

 

 

BBPC:
If you could pick a title for yourself, what would it be?

MC:
Mrs Johnny Depp??!! Tough question lol

BBPC:
Do you consider yourself a miniaturist or all around artist? 

MC:
I would say all round artist – I have only done two miniature projects so I am fairly new to this line of crafting.

BBPC:
How long have you been creating miniature dwellings? 

MC:
Since 2008

BBPC:
Your day job is in IT support. How does one balance that left side of the brain job and using the right side of the brain for this kind of creativity? 

MC:
I actually really enjoy doing both things – the IT work allows me to help people, which I love to do.  I work for an IT company that provides support to both medium sized businesses and also the other side of the business is providing support to students with disabilities, so I get a lot of job satisfaction from that.  Plus I get to talk to a lot of people, which I also enjoy and I don’t get to do that when crafting at home on my own.  When I make miniatures or other creative work, it allows me to switch off from work mode and relax.  I think the two different aspects of my life complement each other.

BBPC: 
Was your Hobbit Hole your first attempt at creating a miniature dwelling of this scale or had you created previous projects?

MC:
This was my very first dolls house project.  I have made miniature scenery for Warhammer Games when I was younger, but never anything like this – it was all completely new to me.

BBPC:
You created the Hobbit Hole for a college class. How long did it take you to complete and how did you manage such a feat with two little ones running around?

MC:
The college class was just a short course at the local school – 2 hours a week.  They were advertising free places with a crèche for kids.  My twins were a year old and I had spent a year just being ‘Mummy’ and although I didn’t want to go back to work, I was ready to start learning new things again, and get my brain working in an ‘adult’ way, so I thought this would be fun for the kids and me too.  The Hobbit House took a long 11 months, but this is obviously because I could only work on it during nap times!  I also kept up my other hobbies so I did not work on the hobbit house every day.

BBPC:
I was initially drawn to your work because of how tiny it is and that it is from The Lord of the Rings. What made you choose that scale and is it the standard miniature scale?

MC:
The scale is just a bit smaller than 1/12th (the standard dolls house size).  If I bought any furniture from dolls house shops, a lot of it had to be altered to fit.

BBPC:
How did you know what materials to choose to begin for your base for your dwelling such as the kind of wood and thickness?

MC:
A lot of trial and error!  I went to my local hardware shop and they sell wood (MDF) in 3 thicknesses – 3mm, 6mm and 9mm.  I initially went for 3mm and built a frame but I was then not happy with it, so I scrapped it and started again with 6mm.  You can see the original scrapped one on the blog ‘how I made the hobbit hole’  I went for MDF rather than plywood as it does not splinter and is easier to cut – the shop was very helpful in advising me.

BBPC:
Did you have a certain process that you used when you began your Hobbit Hole, ie sketching, graphing?

MC:
I did a very rough sketch (it was basically a rectangle divided up into squares).  I knew how big overall I wanted it to be, so just worked out dimensions from that.  That was the only planning I did.

BBPC: 
You also took on the electrical and wood working side of creating the Hobbit Hole. How much was your partner, Graham, a help in these areas?

MC:
Graham is very good at DIY and so I asked him about hole saws and general advice on which tools to use to cut wood.  There were a LOT of walls etc. to cut, so when I got bored of cutting, I would negotiate with him to take over!  Apart from that, he doesn’t have as much imagination as me, so when it was all bare with just paint on the walls, he would look at it and point out ‘the walls are not smooth’, ‘that’s not straight’ and helpful comments like that!!  When it was all finished, he did admire it though. The electrical side I did all on my own – I used google a lot to help!

BBPC:
Besides making things out of fimo, doing your own woodworking and wiring, printing onto cotton, sewing etc. were the other items readily accessible from a miniature store or online?

MC:
I am very lucky to live close to two very good dolls house shops – the Dolls House Gallery and the Dolls House Emporium.  They are full of lovely things and had everything I could not make myself.

Miniature on the left – Actual movie scene on the right

BBPC:
I’m so impressed with how close your Hobbit Hole is to the actual set in The Lord of the Rings. How difficult was this to do and how many custom items do you figure you built?

MC:
It was quite difficult to do, as I wanted it to look as close as possible, but also had to work with time/money constraints.  I suppose I made hundreds of custom items – tiny little quills, the food which was all mentioned in the Hobbit or Lord of the rings, pipe weed, maps etc. etc.

BBPC:
You created the rug by designing the carpet first in a software program and then printing it onto cotton and sewing it. Can you explain that process? 

MC:
I used good old Microsoft Paint!  I paused the movie on my tv at the part where Gandalf pulls Sam through the window, as you can see a corner of the rug.  I then drew it in Microsoft Paint free hand.  I then printed the picture onto transfer paper and ironed it on to plain white cotton (actually a baby linen cloth that I no longer used!!!)

BBPC:
When you sit to work, can you describe your ideal setting? For example: do you have music playing, if so what kind or artist, what kind of drink do you have next to you and what are the tools that are a must for you to have on your desk?

MC:
I use the dining room table, as that is the only place we have room.  Ideally I would like a crafting room to myself with drawers and shelves and a big window.  If I am on my own I would play music – I am a rock chick, so I put Scuzz music channel on, or a cd of one of my favourite bands – Metallica, Incubus etc.

BBPC:
While you were so open to sharing your knowledge about your process and steps on your blog, I was seriously surprised at the comments about your “accuracy” to the book compared to the film. Is there anything you would like to say to address your artistic license to those comments?

MC:
I would say that you cannot please all of the people all of the time, and I would not expect everyone to like it.  Art and imagination are such personal things that it is very hard to get things exactly as other people imagine them.

BBPC:
The Hobbit Hole has been to Dolls House Emporium and now resides in Australia with the Fortinbras Proudfoot Esq. Foundation. Did it travel around a lot before making its way to Australia and how did it manage to get to the Foundation?

MC:
The Hobbit House went on display at the Dolls House Emporium shop, then on to Australia to the Proudfoot foundation.  It has been on display at several libraries over there as the foundation works hard to promote literacy for children.  Peter Kenny, the founder is a huge Tolkien fan and he travels around the world giving talks and presentations and when he saw my blog, he contacted me and we have kept in touch ever since.  We met up this summer at the ‘Return of the Ring’ conference, and Peter hopes to get the Hobbit House to New Zealand at some point in the future.  It can be hired out for events to raise funds for the foundation.

BBPC: 
I know you created a mouse house and started a dwelling for the Prancing Pony. Will you be making more dwellings in the future and will any be for sale to the public?

MC:
Yes I would love to make more – as soon as I sell the Brambly Hedge house, I will start on my next one.  I gave up on the Prancing Pony as it was not as ‘magical’ or quirky as the other two projects, and I was not ‘feeling it’ if that makes sense?  I will always sell them as I would prefer them to go to either a child who will play with them, or to somewhere where it will do some good in the world, rather than stuck in one of my bedrooms out of the way!

BBPC:
Do you create custom dwellings for private collectors?

MC:
I haven’t before, but I definitely would if someone approached me.

BBPC:
What was your favorite part about creating the Hobbit Hole?

MC:
I loved all of it – I would literally lie awake in bed at night planning the next step and looking forward to making more.  My favourite piece inside the house is the little statue of Sam and Frodo on the fireplace.  One of my best friends bought me the unpainted figures years ago from the Games Workshop store and I painted them and made a base to turn them into an ornament.

BBPC: 
What was the most difficult part about creating the Hobbit Hole?

MC:
The frame and getting the effect I wanted with the paint on the walls.  That was the most time consuming part and the part that took the most willpower, as it took a long time to start looking anything like the ‘real thing’.

BBPC: 
What is your next project?

MC:
A Harry Potter one – not entirely decided which one yet, but I recently went to the studio tour in London and I was inspired!

BBPC:
Oh, please do a Harry Potter scene! That tour is VERY inspiring!

Thank you so much Maddie for taking the time to share with us your creation and process. What a fantastic piece that will continue to open imaginations around the world.

HHR

***

Note – The content has not been changed to stay true to the interviewee and their British terminology and grammar.

You can keep up with Maddie at the following links:
Bag End – The Lord of the Rings
Mouse Tree House – Brambly Hedge
Follow Maddie on Twitter

Don’t miss upcoming interviews:
Thursday, December 13th – Spanish Artist Alvaro Herranz
Thursday, December 20th – American Artist EJ Taylor
Thursday, January 3rd – English Gold & Silversmith Artist Jason of England
Thursday, January 10th – Spanish Artist Rosa Grueso

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Spotlight App of the Week – “Santa’s Christmas Activity Book” for the iPad

Hey there. Thought I’d give Holly a break from interviewing for a week. Don’t worry. She’ll be back next week with Maddie Chambers of The Hobbit Hole just in time for the release of The Hobbit by Peter Jackson.

Today, I thought I’d discuss our latest update to our Christmas app for the iPad. Last year we released “Santa’s Christmas Activity Book” for the iPad and received over 1,000 downloads in the first week and after a month we had sold the app in over 33 countries. Great news for a release even with an incredibly short marketing period of 42 days. Once December 25th hit then we had to wait an entire year to see sales again and get a chance to talk about it on our blog.

 

 

 

 

 
“Santa’s Christmas Activity Book” consists of several fun and educational Christmas activities that you would typically find in traditional coloring books with the added spin of the functionality of the iPad. Activities include: decorating a Christmas tree, building a snowman, counting, word matching and even writing a letter to Santa that you email directly from your iPad. Once the letter is received, an email from the North Pole is sent back, with a different one being sent each week in December.

4 New connect-the-dots activities added this year!

This year we are so excited to share the addition of four new activities. They are part of the latest update, which should be available from iTunes on or about the second week of December. It is an easy update and one that gives the user four new connect-the-dots activities that reveal an image upon completion.

The app is rated for children 4 and older. However, we have heard of senior citizens, mentally challenged and teachers using this app for classroom (center) use with great success.

In the US the official holiday season kicked off last week with Black Friday and then Cyber Monday. December 1st really sets things in motion around the world for this festive holiday season. If you are looking for a great way to entertain kids traveling on holiday to granny’s house, this is an excellent choice for all of your last minute download needs.

Santa’s Christmas Activity Book” Features:
App Features:
• Designed for kids 3+ and is fun for the whole family.
• 10 Holiday activities
Email Santa Claus (Can print and email letter)
Write or draw a picture to Santa by using your finger then print or email it 
to him. Santa
responds back to each letter (a different letter response weekly until Christmas)!

• Drag and Drop (Can print and email pictures)
Decorate a Christmas Tree with ornaments, candy canes, a star, gingerbread men,
presents and toys.
Decorate a Gingerbread man with icing eyes, nose, mouth, hair and 
various decorating
pieces.
Build a Snowman with multiple hats, scarves, faces, buttons and arms.

• Counting
Count the Snowflakes (Random numbers appearing from 1-10)
Count Gingerbread men (Random numbers from 1-20)
Count Ornaments (Random numbers from 1-30)

• Word Match
Match holiday words that are 4 letters or less
Match holiday words that are 5 letters or more
Match colored bulbs to the correct word

• Connect-the-Dots NEW FOR 2012
4 different connect-the-dots activities with a reveal of the hidden image upon completion

• Christmasy background music that can be turned off and on.
• Audio sounds to alert correct and incorrect answer choices.
• Activity home screen that allows users to choose from all of the activities.
• Forward and backward buttons to move between activities.
• Parental Controls to disable printing, email and the background music.
• A Support center that connects the user to an online form to email any issues that are experienced with the app.
• Facebook and Twitter links to follow for additional updates and new apps.
• A credits page with information on our company and our featured artist on the app.

Cheers,
AG

***

Don’t miss upcoming interviews:
Thursday, December 6th – Artist/Miniaturist Maddie Chambers on her Hobbit Hole
Thursday, December 13th – Artist Alvaro Herranz
Thursday, December 20th – Artist EJ Taylor
Thursday, January 3rd – Artist/Gold-Silversmith Jason of England

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with miniature and doll Artist Aleah Klay

About a year ago, I was on my personal Facebook page and thought of a person I wanted to find. I began to enter their name in the field and up begins to pop up names. Don’t ask me now who I was looking for because I never found them. Instead, Aleah Klay‘s name appeared with a sculpted miniature as her profile picture. Of course, being a fellow artist I had to see more. I clicked and up popped up her profile with the most intriguing little sculptures I had ever scene. All of her work was roughly under 1″ in size. I ‘friended’ her and have been following her work ever since.

Aleah, was born in the US to an American mother and a Swiss father. She grew up with a love of childhood things, fantasy stories and storybook illustrations. As a teenager she would save up her money from her paper route to buy oil paint and that love for all things art, continued on into adulthood. She is a self-taught artist and for years has been dedicated to designing and creating miniature animal sculptures, most under 1″ in size. This fall she released her first ball and joint doll (BJD) and is in preproduction on her next BJD.

I recently interviewed Aleah on her miniature models and her new BJD.

BBPC:
How would you describe your job title?

AK:
I like the term Narrative Sculptress. The emotion and expressions I sculpt into the miniature mice and Ball Jointed dolls are meant to look as though they were taken from the pages of an unwritten book. I love Children’s books, Folklore and illustration. I’ve no time to write my own stories but my sculptures do have that narrative element.

BBPC:
How long have you been an artist?

AK:
All my life. When I was a kid I’d make or dig up my own clay, did sketches all the time, created puppets and all kinds of crafts. Was known to carve potatoes, cheese, and “play” with my food at dinner. I first started working in polymer clay when I was 15. In Highschool I started selling my works to fellow students. After high school I began selling them on Ebay.

BBPC:
Do you consider yourself a miniaturist, doll maker, or both?

AK:
I consider myself both a miniaturist and Doll artist. I can’t pinpoint the exact reason but their is something deep in my inner self that draws me to miniatures. Maybe it’s the challenge of being innovative about how to pack as much detail as I can into as tiny a sculpt as possible. Or maybe it’s the fact I turn into a gitty little kid in anticipation of seeing a finished miniature mouse or doll. There is a term collectors starting using in regards to the miniature mice “Killing with cuteness.” The “killing with Cuteness” gets to me as well.

BBPC:
You create in two very different genres; miniature animals and you have a ball and joint doll (BJD) on the market. Is it hard splitting your time between the two and would you prefer to solely work on one over the other in the future?

AK:
It is very difficult to split time between the miniatures and Ball Jointed Dolls. One mouse character typically takes 7-14 hours to complete. I need to make about 6 mice a week. That leaves very little time to work on Ball jointed dolls. For now, the Ball Jointed dolls are my part-time work, and the mice are full time. In 2013 I plan to make the BJD’s full time and the mice part time. But let me end the rumor here once and for all, I’ve no plans to stop creating either. The mice and Ball jointed dolls have stolen my heart. There is no turning back now.

BBPC:
I was initially drawn to your work because of how tiny it is. Have you always leaned toward that scale. What made you choose to create in such a scale?

AK:
When I was a teenager my brothers and I collected lead role playing (Dungeons & Dragons) game figurines. They are super tiny and very detailed. I was fascinated by the detail This may have been the first time I fell in love with mini’s. Initially, I sculpted mini’s to save money on supplies. It’s much cheaper to make mini’s compared to larger sculpts. Over time miniatures became an obsession and lovely challenge.

BBPC:
When you sit to sculpt, can you describe your ideal setting? For example: do you have music playing, if so what kind or artist, what kind of drink do you have next to you and what are the tools that are a must for you to have on your desk?

AK:
My Ideal setting has become change, and change as often as needed. I have a corner of my front room set up to be a Studio. I turn on a scented candle chip lamp (no flame). While the aroma fills the air I may put on a pot of mint, sweet, Chai, green, or Chamomile tea. I may set out a bowl of snacks, I’ve been obsessed with dried Wasabi peas recently. I may open the balcony door and listen to the birds/squirrels or maybe my mischievous cat Gracie knocking over a plant. I sit down to being working but can’t start just yet old girl Ginger (17 year old Maine Coon cat) has put her paw on my leg. Her old joints are too fragile for jumping. I pick her up put her on my lap. She curls up into a ball and takes a nap. Now I can begin.

Unless I decide it’s one of those change days. In that case I pack up a portable studio and you may find me working at a park, the beach, or maybe a fishing pier. If the weather is too windy or rainy I may even be parked out in the wilderness working away while hoping to see something rare, a Hawk, Sandhill cranes, Alligator, Florida Panther, likely just some birds and squirrels but that is the beauty of Florida. You never really know what kind of wildlife you’ll see. I may have to work 15-hour days, but that doesn’t mean it’s got to be the same old thing day after day. Change is good, helps keep a mind fresh and focused.

BBPC:
While I am a fan of your miniatures, when your BJD came out I then became more intrigued at your versatility. I read that you had worked on dolls in the past. What made you decide to begin working again on dolls and especially a BJD?

AK:
When I first started selling my sculpts I was all over the place. I made people, fairies, animals mini’s and large etc…Very inconsistent. The advantage to not setting limits is learning how to sculpt a variety of subjects and learning to have the well, guts, to take a chance on risking bad sculpts, failed auctions, no sells, or to low prices. Eventually, I realized narrowing down the focus on making only miniature animals and later only mice. Made it easier to be more efficient and detailed for just one type of thing. Also made my works more consistent for collectors.

The disadvantages are creating bad sculpts and rushing through each piece in order to make up for the bad sells/low priced auctions. This also created a cycle of constant panic work mode. In which only about a quarter of the sculpts looked beautiful and were well received by collectors.

BBPC:
Where do you begin when you start a project of this magnitude?

AK:
I loved creating the variety of sculpts, but my miniature animals and teddy bears were the favorites. So, I put the focus on miniature animals and teddy bears. I’ve been solely creating mini animals and mice for about 4 years now. I started to really miss creating fairies and sculpts/dolls based around folklore (I am a folklore buff). I decided to create dolls again part time. My plan was to work as much as I can but also take it slow and get the details right. 2 years before I started Orli I’d been buying books and tutorials on how to create BJD’s and books on fashion, hair styles, Jewelry etc…

My original plan was to create non jointed Art dolls to begin with, then work my way up to BJD’s. I changed my mind after a conversation with my friend and fellow doll artist Nefer Kane. She encouraged me to start with BJD’s and even went so far as to help me get in contact with a manufacturer. She also sent some of her BJD’s so I could have better references than just photos from my book and tutorials. The BJD’s might have been put off another year or two if it hadn’t been for Nefer’s support and encouragement.

BBPC:
Did you have a certain process that you used when you began your BJD, ie sketching, graphing?

AK:
Orli began as an idea to create a micro Fairy BJD, then I made a sketch. Afterwards the sculpting began. I use calipers and a sketching compass to measure the sculpture against the sketch. In this way it’s easier to keep the scale right.

BBPC:
Can you explain the breakdown of your BJD and how you created each jointed piece?

AK:
I began Orli with her torso piece. I used very large upholstery needles as inserts for creating the holes which elastic would run through; in order to attach the other limbs and head. After the torso and chest parts were created I sculpted her head. Then I sculpted the fore arm, again over an upholstery needle to make that piece hollow. I did the same with the arm/shoulder pieces. Then I strung elastic through the finished arm. I then used a small clamp to hold the elastic tight. This was done in order to make sure the joints fit well and moved well together. If any adjustments needed to be made, I would carve, sand, re-sculpt etc…depending on what was needed. After the first arm I sculpted the remainder pieces one at a time, each time using an upholstery needle in the core to hollow the pieces.

BBPC:
Was there any kind of typical BJD specifications that you had to adhere to or was this all up to you?

AK:
Orli is not scaled to any specific BJD sizes. I wanted her to be micro and fairy sized for larger BJD’s. I love that sense of awe and magic that seems to follow miniatures. I knew by keeping my BJD’s very small it would sort of connect the BJD’s with the mini’s and sort of “fit the brand”

BBPC:
In the image of your pre-production mock up BJD, the eyes are hollow. As a fellow artist, I know how much of the soul of the character can come from the eyes. How difficult was it for you to end up hollowing out the eyes for the manufacturer? Was that a bit nerve-racking to send it off not knowing how the glass eyes would appear in the final BJD?

AK:
I was a nervous mess throughout most of the process. It was such a new venture everything from making little Orli to working with the manufacturer. Orli is my very first BJD. I had not practiced BJD’s before her. I’d no idea if I could even make one. I was determined to see if I could make one though, and I had much encouragement from doll artists Nefer Kane, Paulette Goodreau, and my two surrogate mothers who are also miniaturists Pat Carlson and Marlene Buffington. I’m so lucky and blessed to know all of them.

As for the eyes, yes they were nerve-racking. You are right. So much soul does come from the eyes. I had a good idea of how the eyes would turn out because the original Orli was sculpted with painted clay eyes. I made a mold of my original sculpt and then cast a new head only this time I carved and hollowed out the eyes. So I knew how the original eyes looked. Inspite of this I was still nervous about the eyes, and the manufacturing process in general. It’s like sending a piece of your heart and soul off to a stranger then hoping she comes back unchanged (aside from new resin skin and tone).

BBPC:
How did you decide on the name Orli for your BJD? 

AK:
I wanted her to have a less popular fairy name. Instead of turning to European based celtic type names I chose to go more along the lines of Astrology. Orli means Light, or My Light. Reminds me of stars, space and my home. I live near an area nicknamed Space Coast, FL. I’ve been fortunate enough to witness a few shuttle launches. Watching a shuttle launch has a way of making me feel giant and tiny at the same time. Giant because I am a part of human kind, the species which figured out how to explore space. But small in the same way standing next to the ocean can make one feel small. I am one person, among billions living on a giant rock, in a universe which seems endless.

BBPC:
Orli is 4” in height. Does her size fall into any specific size for miniaturists?

AK:
Orli’s 4-inch height would make her an adolescent in 1:12 scale, but it wasn’t my intent for her. She was always intended to be a Micro doll. Fairy/elf size for larger BJD’s.

BBPC:
You also have additional item(s) that can be purchased to accompany one’s own Orli. Can you tell us a bit about them and the options people have when it comes to their own Orli BJD?

AK:
Orli comes with one pair of glass eyes, no wig, and unpainted. The option to have her painted along with 3 wig designs, and 1 pair of removable wings are all sold separately. She will have more accessories in the future including new wigs, hats, shoes, and jewelry. I’ll be making some one of a kind costumes as well. There will be free tutorials for wig and costume making on my blog as well.

BBPC:
Orli can be pre-ordered and this is a one-time only production. When will the pre-order be ending and how long will it take to receive one’s very own Orli?

AK:
Orli’s pre-order will be ending November 30, 2012. It’ll be an additional 2 months for the manufacturer to create the final order. The Orli’s with no accessories/custom work will be mailed immediately after I receive the final order. The Orli’s with painting/wigs/accessories will be mailed within a week after I receive the dolls.

BBPC:
Will you be making more BJD’s in the future?

AK:
Yes. My second BJD is in process already. She is the first of the animal spirit series and she will come with a wolf mask, and weapon. Some type of spear, or knife (I’ve not decided yet). She will also be a small doll 1 or 2-inches larger than Orli. Her name is Tala.

BBPC:
If you could work with any BJD artist, who would that be? 

AK:
I don’t know many BJD artists well but Nefer Kane and Paulette Goodreau seem like outgoing fun women. I’d like to work with them although I’m not sure one bit of work would get done probably a lot of laughing and goofing around instead. It would be more of a party.

BBPC:
What was your favorite part about creating Orli? 

AK:
I liked every aspect of creating Orli except the jointing. Especially the knee joints. I must have sculpted those half a dozen times trying to get it right. Originally, I wanted double knee joints but my attempts wouldn’t work out. So I gave her more simple bead-like jointing. I’ll go back to attempting more complex knee jointing with future dolls. That battle will be fought again and again until knee jointing is conquered!

BBPC:
Do you have any words of wisdom for a BJD artist?

AK:
I’m still trying to figure it all out myself, but a couple of lessons I’ve learned over the years. Constantly challenge oneself by learning new techniques. Do not be afraid to go out on a limb and risk failure. By not going out on a limb you may be also limiting success. Above all have fun!

BBPC:
Aleah, thank you so much for all of your time and we look forward to seeing Tala and more of your miniatures in the near future. 

HHR

***

Note – The content has not been changed to stay true to the interviewee.

Below are direct links to Aleah Klay’s work:
Ebay
CDHM 
Etsy
Facebook
Blog

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with Rex Van Ryn the illustrator of the graphic novel John Barleycorn Must Die

I met Rex Van Ryn a few years back in one of Wendy Froud’s workshops in the UK. Little did I know, Rex would be my guide to introducing me to so many wonderful artists and writers in the near future. His warm spirit shines from within and each time I’d run into him in town there was always a friendly and genuine hello from him.

Not only did that workshop provide friendship, but it also introduced me to the character of Rex’s graphic novel, John Barleycorn. At the time, Rex was determined to sculpt him for the class as he was in the midst of illustrating him. Now I’m privileged to showcase Rex and his illustrations in his newly released graphic novel.

Rex attended Gloucester College of Art and Design in the UK then continued on to work for Marvel Comics in New York and for IPC Media in London. In 1983, Rex published his own comic book, Miraculous Circumstance, with Bob Mulder, Martin McCrorey, and Geoff Chambers. He followed that by working in advertising in London and creating art for Saatchi and Saatchi, JWT London, BBH Advertising and the Walt Disney Corporation from his studio in SoHo, NYC. Rex has also traveled between London and Hollywood working as a storyboard artist for film and television. He now lives in Devon and in September released the graphic novel John Barleycorn Must Die with writer Howard Gayton.

Interview with Rex Van Ryn the illustrator of the graphic novel John Barleycorn Must Die

 

John Barleycorn Must Die

Design Team
Howard Gayton – Writer
Rex Van Ryn – Illustrator

 

 

BBPC:
What is your job title?

RVR:
Comic artist.

BBPC:
How long have you been an artist?

RVR:
35 years.

BBPC:
Have you illustrated any other books?

RVR:
Yes. “The Wallpaper That Ate London.”

BBPC:
I know you have a background in comic books. Did you grow up loving
comic books or is it something you entered into as an adult?

RVR:
I grew up loving comics and have always wanted to draw them.

BBPC:
The traditional method of writing a book or comic did not apply to
this graphic novel. How did John Barleycorn Must Die become the idea
for a graphic novel and how was it started?

RVR:
I worked with Howard on a book called Immortals, and on two other books — one with another friend, and one on my own. A couple of years had passed and none of the books had really gone anywhere. So, I took the artwork from all three books and wove it all together into a kind of surreal, post-modernist story, from which the central theme of ‘Skyfall’ emerged. I then showed it to friends, and the general response was, ‘Hmm, this needs more work.’ I’d gone as far as I could, as I’m no writer. Howard liked the ideas I was trying to communicate and we decided to work on the book together.

BBPC:
Where do you begin when you start a project of this magnitude?

RVR:
We began by pulling everything I’d done apart. It was excruciating! But we did find out more about the story.

BBPC:
Do you have a certain process that you use as you illustrate and do
you storyboard out your pages?

RVR:
I do storyboard the chapters, as if they are scenes from a movie.

BBPC:
You had shown me some of your initial sketches and then how they
evolved to better reveal what Howard was writing and his thoughts to
the imagery. Can you explain that process and what finally worked best
for your combined work flow?

RVR:
Howard and I play out the scenes from the storyboards and pick images that best tell the story — we ‘direct’ it, if you like. I then go away and create the finished pages of art.

BBPC:
When you sit to sketch, can you describe your ideal setting? For
example: do you have music playing, if so what kind or artist, what
kind of drink do you have next to you and what are the tools that are
a must for you to have on your desk?

RVR:
I sit at an easel to draw, so my pages are almost upright, like when I’m painting. I draw with a 0.7 clutch pencil, and ink with a No. 4 sable hair brush and black Indian ink. I listen to BBC Radio 4 and I drink tea. I typically work for about six hours, which is the length of time it takes me to draw and ink a page.

 

 

 

 

 

BBPC:
How long have you known Howard? Have you worked with him before?

RVR:
I’ve known Howard for eight years. He claims we first met when he came to my house to watch a movie, ‘Twelve Angry Men’. I don’t remember that! I do, however, remember seeing him in a local coffee shop, which was a bit of a hub for creative types. I would often start conversations with an outrageous lie, which Howard would then pick up and run with. Pretty soon we’d have a bizarre sorry going on — which I just loved. I remember thinking: Howard thinks in a very abstract way, just like me.

BBPC:
I know that you live within walking distance from Howard in a quaint
little English town in Devon. What was your daily work routine with
Howard on this novel?

RVR:
I arrive at Howard’s house at 10am. We spend about an hour talking about current affairs and life stuff over a cup of tea. We then go to Howard’s office in a cabin at the top of the garden and look over what we’ve done the day before. Then we write… clown around a bit… write a bit more… clown a bit more, and so on, until about 1pm. By then we have our separate afternoon assignments: me with some actual drawing to do, and Howard with some actual writing, which we will finish by the following morning.

BBPC:
How many illustrations did you create for this book?

RVR:
If one thinks of each comic panel as a separate illustration, there’s about 1,600. 230 comic pages made it into the final book, and 103 pages were discarded. But if one considers the layout designs and all of the Tarot drawings, it’s more like 2,000 separate illustrations.

BBPC:
How long did it take you to complete all of the illustrations?

RVR:
Just over two years, because we were working part-time. Book II, by contrast, will be finished within a year.

BBPC:
Was there anything in particular that inspired or influenced you on
this project?

RVR:
Yes, noting that in so many world myths and religious traditions, gods conceive sons by mortal women without so much as a by your leave! This set the ideas behind the book in motion….

BBPC:
Whose idea was it to create a Tarot card deck for John Barleycorn Must Die?

RVR:
I don’t know. It might have been, King Henry VIII. (One of the characters in the book.)

BBPC:
How does the Tarot deck work with the novel?

RVR:
The Tarot we’ve created is John Barleycorn’s magic deck. It serves as a link between John’s world and all the other Worlds in the book.

BBPC:
What is your favorite part of the novel or do you have a favorite
character that you relate with?

RVR:
I love the way everything in the book informs everything else. Everything is interrelated, like a proper mystery should be. Everything is a clue to what’s to come.

My favorite character is King Henry. He’s a deeply flawed man, but I admire his directness.

BBPC:
What was the hardest part about illustrating a comic book?

RVR:
As we re-worked the story, we had to discard many of the pages of art I’d already drawn, and that broke my heart. Fortunately we now have a way to utilise that art in ‘John Barleycorn Must Live,’ our new sister blog to the ‘John Barleycorn Must Die‘ blog.

BBPC:
Do you have any words of wisdom for an aspiring artist wanting to
illustrate his/her first comic book?

RVR:
Remember, first and foremost, that you’re telling a story. Don’t get distracted by style and splash panels, save that for the cover.

Teach yourself to draw anybody doing anything from any angle angle — from memory. You won’t be a good storyteller if you have to go find visual references for every image.

Every few years learn to draw from scratch again. This will knock out any bad ‘shorthand’ habits you’ve developed and keep you fresh.

Don’t drink, smoke, do drugs, eat fatty foods, or put yourself in harm’s way — your body is your most important tool.

BBPC:
Thank you Rex! Your work is amazing and your gift for comic illustration is obvious. I wish you all the best with this novel and look forward to your next!

HHR

***

Note – The content has not been changed to stay true to the interviewee and their British terminology and grammar.

John Barleycorn Must Die came out September 2012 and is the first graphic novel in a trilogy. Join Howard and Rex at their weekly blog where they discuss the creative process behind their work, show art in progress and hold ‘Around the Table’ interviews with such artists as Alan Lee, Brian and Wendy Froud and David Wyatt. The novel can be purchased as a paperback book or as an eBook from Lulu.com.


Here is a sketch that Rex drew on our sketch pad in Froud Meditations – Pathways to Faery. I’ve wondered if this was a character from John Barleycorn Must Die or is it the start of John Barleycorn himself?

 

 

 

 


Below are direct links to John Barleycorn Must Die.
John Barleycorn Must Die – Howard and Rex blog
John Barleycorn Must Live – short stories and imagery
Youtube video
Buy John Barleycorn Must Die

 

Don’t miss upcoming events and interviews on John Barleycorn Must Die:
Mid-November –
Launch of John Barleycorn Must Live open source website for people to write their own short stories.

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with Howard Gayton the writer of the graphic novel John Barleycorn Must Die

This week we are spotlighting a new graphic novel, John Barleycorn Must Die. Written by Howard Gayton and illustrated by Rex Van Ryn, this comic has a wonderful energy and flow to it. I met Rex a few years ago and he introduced me to Howard earlier this spring. Not only did I get a chance to see the comic in post production, but I was also privy one night to see Howard sing in a band called the Nosey Crows in a pub in Devon. Not only is Howard a fantastic writer, but a wonderful singer and guitarist too. His passion for writing comes out in everything he does. His talent is never ending and this graphic novel proves it.

Starting off at Exeter University in Devon, Howard studied English and Drama. He then co-founded The Ophaboom Theatre Company in London and specialized in the slap-stick masked theatre of Commedia dell’Arte. He then spent the next twenty years writing, directing and performing Commedia extensively throughout Europe, Canada, and Southeast Asia. He has taught Commedia at drama schools in the UK and abroad, and directed shows for other companies, most often for the Little Angel Puppet Theatre in London. He returned to the university to study the History of Western Exotericism at Exeter University and in 2010 formed a comics-production company with Rex Van Ryn. In September, Howard and Rex released their first graphic novel, John Barleycorn Must Die.

Interview with Howard Gayton the writer of the graphic novel John Barleycorn Must Die

 

John Barleycorn Must Die

Design Team
Howard Gayton – Writer

Rex Van Ryn – Illustrator

 


BBPC:

What is your title?

HG:
I’m the writer.

BBPC:
How long have you been a writer?

HG:
I’ve co-written many plays for my theater company, Ophaboom, so in that respect I’ve been a writer for twenty years.

BBPC:
Do you have any other published works?

HG:
I’ve published nonfiction on theatre, puppetry, and myth, and also poetry.

BBPC:
Have you written a graphic novel or comic book before?

HG:
No, this is my first.

BBPC:
I know you have theatrical experience. How much of that background
helped in creating this novel and the characters?

HG:
I was surprised to find that it helped a lot. The theatre that I specialize in is Commedia Dell ‘Arte — an Italian folk tradition of masked theatre (from which the characters of Pulchinello and Harlequin come). Commedia is a very ‘image-driven’ theatre form, so when I direct shows I use image to convey the narrative as much as words. When I started working on graphic novels, I found it was a remarkably similar process.

BBPC:
How did you come to work on John Barleycorn Must Die?

HG:
That’s a long story! I’ll try to be brief. Five years ago, I was working on a novel about a modern-day alchemical detective living in London — and being used to theatre, I was finding the mechanics of novel writing rather hard going. When I met Rex and found out that he drew comics, I gave him the manuscript to see whether it could be turned into a graphic novel. He liked the story, and he drew a lot of art for it, but for various reasons the project stalled. At the same time, he was also drawing art for two other graphic novels — and then all these projects ground to a halt. Rex didn’t want to waste all that artwork, so he combined the art from all three books into a new story.

He showed it to me, and asked me what I thought. To be honest, it was an unintelligible garble of fractured narrative (as he himself admits!), but the central theme of magical Fraternities and Sororities really piqued my interest. Plus, of course, I loved his art. So instead of merely offering him advice, I asked if he’d like me to work on it with him. He did, and the rest, as they say, is history.

BBPC:
Where do you begin when you start a project of this nature?

HG:
As I mentioned, we began with pre-existing art (which will not be the case for Books 2 and 3), and with a rough draft story from Rex. His draft had a lot of plot holes, however, and the narrative was way too fractured — time and events all over the place, with no indication as to why! So the first thing that we did was to rip the story apart, and then we remade it without the fractured narrative. That way we could see what the individual story lines were, and where the the plot holes were. We then worked on each individual story line, asking questions about character motivation and the rules of our world as we went along. As we slowly retold and rebuild the story, Rex created additional art.

BBPC:
How long have you known Rex?

HG:
About five years. We used to hang out and have nonsensical musings in a coffee house in town called the Big Red Sofa. For a couple of years, there was a group of artists, writers, and general ne’er do wells that would meet of a Friday afternoon to wind down from the week. Sadly, that coffee shop is closed now.

BBPC:
Did you and Rex collaborate on the story line and illustrations, and if
so, how did that work?

HG:
Yes, very much so. I’m a collaborative artist by nature. It’s how I make theatre, and how, I’ve discovered, I prefer to write. I like having a partner in order to talk through ideas and to give me feedback  — which then inspires further ideas.

We’re approaching Book 2 very differently, however, since we’re no longer working with pre-existing art. This time, we sit and discuss plot points, and then Rex brings in his rough sketches. We go over them together and discuss the ‘camera angles’ and narrative flow of the art. For Rex, this is more like the way he’s used to working as a storyboard artist for t.v. and film; and for me, it’s more like the way I’m used to working when I direct theatre.

BBPC:
Do you have a certain process that you use when you write?

HG:
To be honest, part of writing the first book, and why it took as long as it did, was I had to teach myself how to write in the graphic novel form. One of the things that I’ve learned is that sitting in the chair every day, putting in the work, is the only way you get things done. With theatre, it’s different. There’s a month or two of hard, intense work, and then the play is done. With writing a book, it’s a slower, longer process — a marathon run instead of a sprint. I had to learn to pace myself.

The way I work is to ask questions: What are the grand themes of the book? What images do those themes conjuror up, and how might those images tell the story? Why are characters doing what they are doing? What motivates them? What’s their history? By constantly asking and answering such questions you discover your story.

BBPC:
When you sit to write, can you describe your ideal setting? For
example: do you have music playing, if so what kind or artist, what
kind of drink do you have next to you and what are the tools that are
a must for you to have on your desk?

HG:
It depends on what kind of writing I’m doing. I work at my desk in an office that’s away from the house and household distractions. I use a Mac, and write notes using the Pages word processor. Once we have art for a particular scene, we scan it into a software package called Comic Life. In Comic Life, I write directly onto the art, with manifold notes in little boxes at the side.

I drink tea, not coffee. (I only really drink coffee when I’m traveling, for some reason.) In terms of music, again it depends on what part of the work I’m in. If I’m in the ‘ideas’ phase, I have my iplayer on shuffle — so the music might be anything from The Clash to the Punch Brothers to Klezmer to the music of the Spanish Renaissance.  But when I’m writing text, I tend to listen to something like medieval guitar music, something without words. And then, when I’m writing dialogue, or I’m at the point of refining the work, I have to write in silence. It’s too distracting otherwise, and gets in the way of the characters’ voices.

I normally have a pad of paper at the side of my keyboard, for putting down ideas that I need to talk to Rex about — though these too are sometimes written in the boxes at the side of the art in Comic Life.

BBPC:
How long did it take you to write John Barleycorn Must Die?

HG:
I think it was about 2 years in total, since we weren’t working on the comic full-time. The second book is going much faster.

BBPC:
Does the novel coincide in any way to the “John Barleycorn” poem and folk song, or have any hidden meaning, such as the poem referring to the process of creating ale? Or is that a secret and I need to read the novel to find out?

HG:
Ah, well, yes…and no. It is not a retelling of the poem, but there are deep themes within the poem that we explore throughout book, such as mythic ideas about the cycles of life, and of the dying-and-rising god.

There are a lot of hidden esoteric meanings and mythic references enfolded into the art and story. My hope is that people will read the book on many different levels.  It can be read simply as a thriller, but there are also gnostic and magical themes that run throughout the book. Both Rex and I are interested in magic, so there are various magical principals in the story — for example, in the use of mirrors.

BBPC:
What kind of genre does this comic book fall into?

HG:
We keep debating this! We call it an ‘esoteric mystery’ but it could also be considered ‘urban fantasy’ or a ‘metaphysical thriller’. Or you could call it ‘interstitial fiction’ because it plays with quite a few genres.

BBPC:
Did you experience writer’s block at all or did the storyline fall
into place immediately?

HG:
Yes, absolutely, there were periods of writer’s block. There was a time during the second draft, for example, when the story just wasn’t working and we couldn’t figure out how to fix it. We have three different ‘realms’ within the book, and one of them is the Archetypal Realm — but it wasn’t working with the rest of the story, and we came very close to pulling it out. Both Rex and I were loathe to do so, however, so we labored on and found a way to solve the problem. As it turns out, it’s many people’s favorite part of the story, so I’m glad we didn’t scrap it! And wrestling with the problem was what gave us the idea for the John Barleycorn Tarot.

Sometimes when you feel the most stuck, which is what I call ‘being lost in the dark forest,’ you’re actually close to an important break-through and just have to perservere.

BBPC:
I love your idea of having a Tarot card deck for John Barleycorn. Is
it available for purchase and will it be available as an app or in a
digital format in the future?

HG:
We’d like to make it available, but at the moment we’re focused on getting Book Two finished. At some point I’d love to make an app for our Tarot in which the cards spread themselves, with animation and voice-over interpretations of each card. Rex always says that the cards are so connected with the book that one would have to be familiar the story to fully understand  each major arcana card.

BBPC:
Can you elaborate on how the Tarot deck coincides with the novel?

HG:
You’ll have to ask Rex that. That’s his particular hobby horse. Personally I think he’s making it up!

BBPC:
What was the most challenging part of writing this novel?

HG:
There were three things, I think, which were challenging in their own ways.

The first is that, for me, life and art are intermingled. They often influence one another. So writing a book which delves into such deep, fundamental, and archetypal ideas brought me into relationship with some very core archetypal processes within myself. Ultimately this was a wonderful means of exploring my beliefs and parts of my psyche, but there were times when it was very hard going.

The second challenge came during the second and third drafts, when it seemed like we would never finish! Particularly as I’m used to the shorter time-frame of working on theatre projects. Persevering when there sometimes seemed to be no end in sight was difficult.

The third challenge was working out all the technical things that come up when dealing with graphic art. I have an odd relationship with computers — once I get to grips with software I’m fine, but I generally have to struggle through a bit of ‘technophobia’ first. Over the course of writing the book I’ve had to learn to use a blogging platform, Comic Life, Adobe Photoshop, and how to format and upload our book for two different print-on-demand companies. It was a steep learning curve, to say the least.

BBPC:
What is your favorite part of the novel, or do you have a favorite
character that you relate with?

HG:
I think my favorite line of the novel is when Chief Justice King Henry VIII (in the realm of the Archetypes) says to the Fool, Will Sommers (who is the Chief of Police in this crazy realm): “Are all your friends fools, Will?” And Will Sommers replies: “Most of them. Why?” Those lines, combined with Rex’s image of Henry looming over Will in his jester’s hat, make me laugh every time. Will’s reply is so matter-of-fact.

My favorite character in this book is probably John Barleycorn himself, though I’m very fond of Will too. But the character who is rapidly becoming my favorite is someone we don’t meet until Book 3 (John Barleycorn Must Die: The Time Assasin). The sketches Rex has drawn for this character have blown me away, and really fired my imagination!

BBPC:
Do you have any words of wisdom for an aspiring writer tackling a graphic novel?

HG:
If you’re lucky enough to work closely with the book’s artist, as I have, then take some time to develop that relationship. The hours that Rex and I have spend just chatting are valuable, for often the ideas that emerge end up finding their way, in some form, into the work. So don’t think that time spent in dicussion, rather than hands-on work, is wasted. Or that the time spent mulling over ideas while walking or chilling out is wasted. I believe that anything that you do whilst working on a project is part of the creative process, if you view it that way.

When you’re ready to sit down and write, set a daily time and write no matter how you are feeling, even if you think that what you’re writing is crap. Remember, first drafts, second drafts, or even third drafts do not have to be perfect, but they do have to be done. Once you have something on paper, then you can go back over it and perfect it. When writing early drafts, I tend not to re-read what I wrote the day before. It’s too easy to get stuck revising what you’ve written, instead of moving forward. Just plough on and get to the end. Then try to put the book away for a while between drafts, to give your subconscious time to process ideas and to give yourself a bit of distance from the work.

Once you’ve gone back and revised your book and made it as clear and tight as you can, then give it to someone else to read. Be selective in this: you want someone who understands the writing process, and who will be honest and critical (without being negative, as that can crush your confidence). I’m lucky with this, as my wife, Terri, is a writer and editor. Although it can be hard to get her feedback (as of course it pricks my ego!), I always work through those feelings in order to take on board what she is saying. I’d advise writers who have the chance to work with professional editors to make the most of it. A good editor will make your work stronger, and help you to become a better writer.

BBPC:
Incredible interview Howard. Thank you for being open and sharing so much of your experience in writing this graphic novel. Your words of wisdom and advise will help many a writer. Cheers and I wish you well with this first of three graphic novels.

HHR

***

Note – The content has not been changed to stay true to the interviewee and their British terminology and grammar.

John Barleycorn Must Die came out September 2012 and is the first graphic novel in a trilogy. Join Howard and Rex at their weekly blog where they discuss the creative process behind their work, show art in progress and hold ‘Around the Table’ interviews with such artists as Alan Lee, Brian and Wendy Froud and David Wyatt. The novel can be purchased as a paperback book or as an eBook from Lulu.com.


Below are direct links to John Barleycorn Must Die.
John Barleycorn Must Die – Howard and Rex blog
John Barleycorn Must Live – short stories and imagery
Youtube video
Buy John Barleycorn Must Die

 

Don’t miss upcoming events and interviews on John Barleycorn Must Die:
Thursday, November 15th – Interview with Rex Van Ryn / Illustrator
Mid-November –
Launch of John Barleycorn Must Live open source website for people to write their own short stories.

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!

Interview with Artist Steve Dooley on The Wind in the Willows App

Long before I asked Steve for an interview, I found myself at his cottage shooting our video for the Froud Meditations – Pathways to Faery app. He was one of the first artists to critique the sketch pad in our app and was a huge help in some of its features. He also helped us by being in the trailer and drawing toad from The Wind in the Willows, which you can see at the end of this post.

Steve is an amazing illustrator and artist. Shortly after meeting him I saw his website, which showcases all of the mediums he works with. He paints, he sketches, he sculpts and can design just about anything. On one lucky day, he showed me his studio and some of his sketches and ideas he has for other projects. His work blows me away. He is truly a hidden gem and anyone that sees his work in The Wind in the Willows will know exactly what I’m talking about. His sketches grab and pull you into the world of Toad and will make you believe that it is all real.

Steve started drawing as a child and continued on to receive a top honors degree from Liverpool Art College. Later he received an ATD postgraduate qualification in Psychology of Perception from Liverpool University and has taught art in Cornwall. Since 1989 he has been a full-time artist painting murals for clients such as Lord Ashcroft, Sir Donald Gosling, Mercedes Benz, The Eden Project and many others. His latest project, The Wind in the Willows App, was released earlier this year with high praises. He lives in Devon and is currently creating murals for new clients while getting ready to release the app on the iPhone.

Interview with Artist Steve Dooley on The Wind in the Willows App

The Wind in the Willows – Kenneth Grahame App

Design Team
Bobby Gilbert – Programmer
Steve Dooley – Illustrator

Sam North – Writer


BBPC:

What is your job title?

SD:
Artist/ Illustrator.

BBPC:
How long have you been an artist?

SD:
Full time professionally about twenty-five years. But I would use the sixteenth century definition of the term “artist”. Leonardo da Vinci was born of an age when distinctions between disciplines were less fixed. I have always drawn and painted to inquire about the world, this was simple curiosity, so I supposed I have always been an artist since a boy.

BBPC:
Have you illustrated any other books?

SD:
No. I have illustrated many things, but not stories.

BBPC:
Where do you begin when you start a project?

SD:
I usually dream just before waking. I get strong images and ideas if I literally sleep on a new project. Then I start to scribble. Making marks, drawing, is so dynamic, so sophisticated when it comes to releasing ideas into the world.

BBPC:
Do you have a certain process that you use when you begin sketching/illustrating?

SD:
I try not to make anything too concrete. I draw rapidly with a delicate touch, nothing is permanent or set in stone. This way I can change and develop very quickly.

 

BBPC:
When you sit down to draw, can you describe your ideal setting? For example: do you have music playing, if so what kind or artist, what kind of drink do you have next to you and what are the tools that are a must for you to have on your desk?

SD:
I draw anywhere, any time. The world is very interesting, so on a train, in a hospital bed, curled up on a sofa or even, surprisingly, in my studio, it’s what is happening in my head that makes drawing interesting, not my surroundings or any routine. I find if I work with music on I draw or paint to the time and beat of the music, I am very affected by music so it usually influences me a little too much.

BBPC:
How did you come to work on The Wind in the Willows App?

SD:
Sam North approached me to see if I could illustrate in a certain style, he had a few projects he was considering. The one that had most promise was to involve the amazing potential of the iPad. There were a few out of copyright classics that would be fun to do but The Wind in the Willows had every thing we were looking for. Sam had mistakenly thought it was just out of copyright so possibly no one else would have done a substantial edition. It turned out that it had been out of copyright for some time, but we loved the book so we decided to give it a go.

BBPC:
How long have you known Bobby and Sam? Have you worked with them before?

Bibliodome – Sam North, Steve Dooley and Bobby Gilbert

SD:
Sam North and my wife Jenny had known each other for years as they lived and rode across Dartmoor with other friends as teenagers. When we moved to Dartmoor ten years ago I met Sam and read his books. When we decided to do an app for the iPad I knew I was working with a great professional. We needed a good programmer. I had worked with programmers before, and knew they could vary greatly in their ability. I had played music with a new chap in our town, and found out he was a programmer. I asked if I could see Bobby Gilbert’s work. He showed me some amazing train simulations he had built from scratch and I knew we had found our man.

BBPC:
I love the town you live in in Devon. Were there any late nights at the pub sitting around the fireplace, having a pint hammering out ideas for this app?

SD:
Yes.

BBPC:
I know that you live very close to Bobby. Between emails, phone calls and running back and forth to each others cottages, can you explain what a typical work day was like, for you, collaborating with Bobby on this app?

SD:
By seven in the morning I will have woken with ideas and would have started to draw and scan.. By eight Bobby will have emailed asking for an extra coloured drawing. I would have sent him two already. We constantly email ideas, possibilities and questions. I would draw and send until at some point Bobby would run around to my house and we would jump about in the kitchen as we saw the drawings and ideas come to life on the iPad. We would have a coffee while talking, drawing, plotting and scheming then Bobby would walk home and the process would start again. This continued into the night. Sometimes at one in the morning I would send one more drawing before dropping off to sleep dreaming of Toad escaping on bed sheets tied together to form a rope.

BBPC:
After Sam wrote the adaptation, what was his role in the development of the app?

SD:
Sam constantly reviewed all aspects. He really knows what makes stories tick. All three of us would read his script, develop the storyboards and brainstorm ideas. He also insisted that the story was not swamped by bells and whistles. It would be so easy to be seduced by what is possible with the iPad. Sam also constantly reviewed the text and ensured none of the original flavour of this enduring tale was lost.

BBPC:
How many illustrations did you create for this app?

SD:
When I recently gave a talk to the prestigious Kenneth Graham Society in Oxford, the chairman of the society also gave a talk. He spoke of all the famous artists that had illustrated this book. One of these artists, it could have been EH Shepard, had produced more drawings than any other. He then looked across at me and said, “ After seeing this app and Steve’s drawings, I may have to revise my notes!” I am not sure how many I produced, almost three hundred. Of course not all made it into the app.

BBPC:
I know you are releasing a Chinese and Spanish version of the app. Did you have to change any of the sketches for cultural issues?

SD:
The story has international appeal. If anything, it’s quirky English nature is what makes it so popular, so changing it to suit other cultures would defeat the object. We had to leave out certain words though. “Croak” for example is not the sound people make for a toad the world over.

BBPC:
What is your favorite part of the app?

SD:
The dragon fly page. The beautiful words on that page affected me a lot. I have had many magical moments that are just like the morning described on this page. I did not want to draw a literal account, a river etc. I wanted to create something delicate, serene and contemplative that would compliment and add something magical. Bobby and I worked hard to get this simple page just right. I think this is one of the most enchanting pages on the app.


BBPC:

What was the hardest part about illustrating for an app compared to the other artwork you have done in the past?

SD:
There are some repetitive passages where animation and processing images are concerned. But it is all just sheer pleasure actually.

 

 

BBPC:
Do you have any words of wisdom for an aspiring artist wanting to illustrate his/her first app?

SD:
Listen carefully to the words and the story and have faith that this will then provide you with drawings that have integrity.

BBPC:
This was a fantastic interview! Thank you so much for sharing and opening up to us.  

Take a look at the above trailer. At 48 seconds you will see Steve drawing toad using the sketch pad in the Froud app on the iPad.

HHR

***

Note – The content has not been changed to stay true to the interviewee and their British terminology and grammar.

The Wind in the Willows came out on iTunes in May 2012. Bibliodome has created a wonderful app that is both creative and intuitive. Whether you are a Kenneth Grahame fan or familiar with his work, this is a great story for both young and old. You won’t be disappointed!

Below are direct links to The WInd in the Willows and Bibliodome.

iTunes, Facebook, Twitter, The Wind in the Willows website and Bibliodome website.

http://www.stevedooley.co.uk/

 

Don’t miss upcoming events and interviews on The Wind in the Willows:
Thursday, November 8th – Illustrated discussion and workshop to students at Plymouth College of Art
November 2013 – iPhone release and translations release in Chinese and Spanish
March 9, 2013 – Illustrated talk and workshop at The Bath Literary Festival

For more on BBP Creations follow these social media links.

                

If you have enjoyed this blog please ‘like’ us on Facebook at Big Ben Parliament Creations and read our blogs at www.bbpcreations.com. Look for us on Pinterest and Twitter too!